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Kirby's Dream Land 3

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Game InfoBox

Kirbys dream land 3 frontcover.jpg

Details
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Designer(s)
Release date(s) SNES
North America November 1997
Japan 27th March 1998

Virtual Console
North America 5th January 2009
Japan 28th April 2009
Europe 24th July 2009[1]
Platform(s) Super Nintendo Entertainment System, Virtual Console
Game Chronology (by original Release Date)
<-- Kirby's Star Stacker Kirby 64: The Crystal Shards -->
StrategyWikilogo.png
Guide/Walkthrough at StrategyWiki
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Kirby's Dream Land 3 (星のカービィ3 (Hoshi no Kābī 3), Kirby of the Stars 3) is a video game released for the Super Nintendo Entertainment System in the year 1997. It was developed by HAL Laboratory, Inc. and published by Nintendo. Adapting many mechanics of the previous title of the Dream Land series and continuing the story of Dark Matter, this game is the successor of Kirby's Dream Land 2 and can be regarded as a prequel to Kirby 64: The Crystal Shards. In 2009, the game was re-released for Nintendo's Virtual Console.

Contents

Story

The setting of Kirby's Dream Land 3 is Pop Star, Kirby's home planet. During the introduction scene, Kirby and Gooey are seen having fun during a fishing trip.[2] However, while they enjoy the seemingly peaceful day, a black cloud appears in the sky, which turns out to be Dark Matter. The black mass enters Pop Star's atmosphere, thereby shattering its rings, and quickly spreads over the whole planet.[3] Those who come in contact with Dark Matter get possessed by it, a fate that befalls many of Pop Star's denizens, even including King Dedede.[4] As Dark Matter's activity commences, Coo the owl arrives and hastily notifies Kirby and Gooey of what is going on. [5] The two can only watch from a nearby hill as Dark Matter conquers Pop Star. Together with his friends from Kirby's Dream Land 2 and three new friends, Kirby sets out on a journey to free their home from the clutches of the intruder.[6]

Kirby and his friends travel through the five main areas of Pop Star, helping many citizens along the way, and fighting to free those under Dark Matter's possession, gaining a Heart Star through every deed. When they liberate the last area of Pop Star, the planet is saved, but the origin of the intruder's power still remains and hangs in the sky, gazing down upon the heroes.

When Kirby has collected all 30 Heart Stars, he enters the Hyper Zone and fights Dark Matter itself. The Heart Stars all combine together to create the Love-Love Stick, which Kirby wields during the combat. The two of them engage in a battle as Dark Matter takes on the form of Zero. Kirby manages to defeat Zero and expel Dark Matter from his home.

Gameplay

The stage selection screen.
At the end of every stage someone is waiting for Kirby.

Kirby's Dream Land 3 is a two-dimensional platformer game, which can be played by two players simultaneously. The game begins on the map screen showing Pop Star taken over by Dark Matter. From the map screen, the player can choose one of the five levels to enter. At the beginning, only level one is available, and every following level is unlocked after the boss of the level is defeated. The levels itself are displayed on their own map screens, and are overall divided into six stages and a boss stage. To complete a level, the player needs to play through all the stages and defeat the boss at the end, causing the next level to be available. Additionally, every stage Kirby visits has a Dream Lander waiting at the end and a specific errand that needs to be completed. If Kirby manages to complete whatever errand has to be done in the level, the character at the end will reward him with a Heart Star. Heart Stars are not needed to complete the game, but if the player manages to collect all of the Heart Stars of every level, the final boss and the true ending to the story will be unlocked.

Kirby and Gooey.

While playing a stage, Kirby can be controlled and moved around via the Directional Pad. The B Button causes him to jump, while consecutively pressing the button in the air makes him float. The Y Button can be used to inhale enemies, and to spit them out again. An inhaled enemy can be gulped down by pressing down on the Directional Pad after inhaling. If the enemy possesses an ability, then Kirby will obtain this ability after gulping the enemy down. The ability then can be used with the Y Button, or ditched with the Select Button. Eight different abilities can be copied that way. A press of the A Button lets Kirby summon his friend Gooey who helps him out during stages. Gooey possesses skills very similar to those of Kirby, and he too can copy abilities. If any button on a second controller is pressed, a second player will get able to control Gooey. The second player can use the X Button to get teleported to where Kirby is standing. Summoning Gooey costs Kirby one life point and reduces the maximum amount of life points from five to four. Kirby can regain the lost life point by inhaling Gooey and gulping him down again.

Kirby, using the Fire ability with Rick.

Kirby's life energy consists of five life points. When Gooey is summoned, the maximum capacity of the health meter shrinks down to four to make room for Gooey's health meter, which also consists of four life points. Whenever a character gets hit by an enemy or a dangerous environment, his health goes down by half a point. Kirby and Gooey can replenish lost energy by eating food or Maxim Tomatoes. Kirby can also swallow Gooey to regain one life point. When Kirby falls into a bottomless pit, or when his life meter drops to zero, he loses an extra life and his current ability. If he runs out of extra lives, the game ends.

Kirby and Gooey can only copy eight different abilities, a much smaller staple than in other games of the Kirby series. This is where Kirby's animal helpers come into play. Like in the previous game, there are several helpers in form of Kirby's friends to be found during levels. Each of these six friends can accompany Kirby and/or Gooey and help him with their specific skills. The animal helpers also modify the protagonists' copy abilities, thus creating a new ability. That way, there are 56 different abilities in the game, not counting the ability Kirby and Gooey obtain during the final fight.

Protagonists

Kirby

KDL3Kirby.png
Artwork of Kirby.
Main article: Kirby
Quote1.png Hi, I'm Kirby! Pop Star is in BIG trouble. Gooey and I are going to get to the bottom of this. Wish us luck! Quote2.png
— Kirby (Kirby's Dream Land 3)

The main protagonist and titular character of Kirby's Dream Land 3, famous for his appetite. He already saved his homeland in the past, and has to protect it again from the clutches of Dark Matter. To do so, he can jump, float by inflating himself, inhale enemies, and copy their abilities. In this game, Kirby tags along with six of his friends to help him battling the forces that took control of Pop Star.

Gooey

KDL3Gooey.png
Artwork of Gooey.
Main article: Gooey
Quote1.png I can use the same attacks as Kirby! Quote2.png
— Gooey (Kirby's Dream Land 3)

Kirby's friend, Gooey is a blob-like creature made from Dark Matter. Despite his origin, he seems to get along with Kirby and his friends quite well, and doesn't appear to inherit any of his creator's malevolent tendencies.[7] Gooey can be summoned by Kirby to accompany him. He possesses abilities similar to those of Kirby, and can even float in the air like him. Though he does not possess a powerful suction attack like Kirby, he can cast out his long tongue to grab enemies and swallow them to steal their abilities.

Chuchu the Octopus

KDL3ChuChu.png
Artwork of Chuchu.
Main article: Chuchu
Quote1.png I can stick to ceilings! I can also fly, but not very well. Quote2.png
— Chuchu (Kirby's Dream Land 3)

Chuchu is also one of Kirby's three new friends. When Kirby travels with her, Chuchu stays atop of Kirby's head. While being accompanied by Chuchu, Kirby cannot use his inhale attack. Instead, Chuchu will extend one of her tentacles and pull an enemy it reaches into Kirby's mouth, much how like Gooey can. Chuchu takes control when Kirby flies, but his gain of height will decrease with every button press, until he cannot gain any height and eventually touching the ground. Another trait of Chuchu is her ability to stick to ceilings and travel along of them. When another animal friend is chosen over her, she adopts a saddened expression.

Coo the Owl

KDL3Coo.png
Artwork of Coo.
Main article: Coo
Quote1.png In the air, it's Coo to the rescue. Storms and strong winds are a piece of cake! Coo can fly like an eagle. Quote2.png
— Instruction booklet (Kirby's Dream Land 3)

Coo is an owl and also one of Kirby's friends from the previous game. When Kirby takes him along, Coo sits on top of his head. Coo is specialized in aerial travel and can fly the fastest of all of Kirby's friends, being able to fly fast enough to travel through strong winds. Whenever another animal friend is chosen over him, he lowers his head and looks disappointed. Coo also is the one to inform Kirby and Gooey about Dark Matter's attack.

Kine the Fish

KDL3Kine.png
Artwork of Kine.
Main article: Kine
Quote1.png Under water, Kine can get the job done. Strong currents are no problem! Kine's a great swimmer. Quote2.png
— Instruction booklet (Kirby's Dream Land 3)

Kine is a blue fish with yellow fins and a big mouth. He is one of Kirby's friends from the previous game. Kirby travels in his mouth when he tags Kine along. While he performs acceptable on land, Kine's true advantages come into play when he has to travel underwater. Kine is a supreme swimmer and can even battle his way through currents. Unique is the fact that Kirby can inhale underwater when traveling with Kine. On land he can also defeat enemies by jumping on them. Whenever Kirby prefers another animal friend over him, he gets watery eyes and looks genuinely saddened.

Nago the Cat

KDL3Nago.png
Artwork of Nago.
Main article: Nago
Quote1.png I can perform a triple jump. Hop on me! Quote2.png
— Nago (Kirby's Dream Land 3)

Nago is a tall, vaguely anthropomorphic cat sporting a fur pattern of white, orange, and brown spots. Official artwork and his in-game sprites often depict him grinning. When Kirby chooses him as his animal helper, Nago tags Kirby along by forming him into a ball and rolling him around. With Nago, Kirby loses the ability to fly, but Nago is capable to jump in mid-air up to two times, giving him a triple jump. When another animal helper is chosen over Nago, he stretches out his front paws and adopts an envious expression.

Pitch the Bird

KDL3Pitch.png
Artwork of Pitch.
Main article: Pitch
Quote1.png Don't forget me! I can make some copied abilities better! Quote2.png
— Pitch (Kirby's Dream Land 3)

Pitch is a small green bird. His lack of size and his almost spherical shape is often reflected by the variations he makes out of Kirby's abilities. When traveling together, Kirby carries Pitch in front of him. Pitch can fly like Coo, although he is not as fast and cannot fly through strong winds; his flight abilities are more similar to those of Kirby. When another animal helper is preferred over Pitch, he adopts a furious expression and can be seen bickering angrily.

Rick the Hamster

KDL3Rick.png
Artwork of Rick.
Main article: Rick
Quote1.png On the ground, Rick's the best. He won't slide on ice! Hop on Rick and get cruisin'! Quote2.png
— Instruction booklet (Kirby's Dream Land 3)

Rick is a round, plump hamster having white fur with large orange spots. He is one of Kirby's friends that appeared in the prequel to Kirby's Dream Land 3, Kirby's Dream Land 2. Kirby rides on Rick's back when they travel together. With Rick, Kirby cannot inhale enemies, but Rick can swallow them by catching them with his mouth, even while walking around. In addition, Kirby cannot fly when traveling with Rick, but instead can climb walls. Other traits of Rick include his ability to stomp on enemies and to walk on slippery surfaces without problems.

Antagonists

Enemies

Name Appearance Copy Ability Description
Apolo KDL3SprApolo.png None This conical creature circles around trees or other solid columns. When inhaled and swallowed, it restores health to Kirby.
Babut KDL3SprBabut.png None A bat that hangs on the ceiling, waiting for Kirby to approach it. When he does, it flies around, trying to bite him.
Batamon KDL3SprBatamon.png None A Kirby-lookalike that walks in a straight line without attacking. It usually cannot be reached directly.
Blipper KDL3SprBlipper.png None A fish that swims after Kirby in water areas.
Bobin KDL3SprBobin.png Spark This pufferfish jumps out of the water to spit bolts of electricity.
Bobo KDL3SprBobo.png Fire A walking flame that strolls back and forth. Comes in regular, lean and chubby varieties, which only differ in looks.
Boten KDL3SprBoten.png Needle A spiked ball that resides on top of cacti, falling down and slowly moving around when approached.
Boulder KDL3SprBoulder.png None Falls down and starts rolling when Kirby moves past it. Crushes enemies in addition to harming Kirby. Indestructible.
Bouncy KDL3SprBouncy.png None Bounces around, using the spring attached to its bottom to propel itself high into the air.
Bronto Burt KDL3SprBrontoBurt.png None Buzzes through the air, sometimes waiting for Kirby to get near before it lifts off.
Broom Hatter KDL3SprBroomHatter.png Clean A simple adversary that sweeps the ground with its broom.
Bukiset KDL3SprBukiset.png Various This helmeted, stationary enemy attacks differently and yields a different ability depending on the weapon it uses. One Bukiset weapon exists for every ability in the game.
Cappy KDL3SprCappy.png None Disguised as a mushroom, this small foe bounces around. Inhaling its cap reveals its true form.
Chilly KDL3SprChilly.png Ice A snowman that can generate an aura of cold around itself, freezing Kirby if he gets too close. Usually stationary.
Coconut KDL3SprCoconut.png None Hangs on trees until Kirby gets near, falling down and exploding when he does.
Como KDL3SprComo.png None This spider hangs from the ceiling by a thread, spitting cobwebs. Destroying its thread causes it to fall down and be defeated.
Corori KDL3SprCorori.png None When it sees Kirby, this small penguin pushes a large, indestructable snowball towards him, but remains stationary and defenseless afterwards.
Dekabu KDL3SprDekabu.png None Resembling a large Kabu, this foe resides in holes and jumps onto a platform above it when Kirby comes near, releasing three smaller versions of itself from its mouth. It cannot be inhaled.
Doka KDL3SprDoka.png None A mole-like enemy that digs up chunks of dirt to toss at Kirby.
Dogon KDL3SprDogon.png None Standing in one place, this caveman can reflect many projectiles with its club.
Gabon KDL3SprGabon.png None A blue and yellow creature that wears a skull on its head and tosses bones at Kirby. Inhaling its headgear causes it to run around in panic.
Galbo KDL3SprGalbo.png Burning A round dragon that does not move and is usually sleeping, but briefly wakes up and spits fire from time to time when Kirby is near.
Gansan KDL3SprGansan.png Stone A formation of three stones that rolls around, moving faster when going down a slope.
Gordo KDL3SprGordo.png None An indestructible spiked ball the floats on a set path.
Glunk KDL3SprGlunk.png None This anemone sticks to the ocean floor or a ceiling and regularly fires projectiles vertically.
Icicle KDL3SprIcicle.png None Hangs on ceilings and falls down when Kirby walks under it.
Joe KDL3SprJoe.png None A shark that follows Kirby underwater, attempting to bite him.
Kabu KDL3SprKabu.png None This brown stone head slides along the ground while spinning.
Kany KDL3SprKany.png None A crab that can survive in and outside of water and attempts to pinch Kirby with its extendable claws.
Kapar KDL3SprKapar.png Cutter Resembling a Kappa, this amphibean enemy jumps into the air and tosses its wreath of leaves in a straight line upon landing, or throws it while swimming after Kirby.
Keke KDL3SprKeke.png Clean A young witch that flies through the air on a broom. Destroying her broom makes her fall down, tumbling around until defeated.
Klinko KDL3SprKlinko.png Parasol This purple blob with a straw hat bounces around.
Loud KDL3SprLoud.png None Flying near the top of the screen, this nimbus causes hazardous raindrops to fall on Kirby. Does not respawn when defeated.
Madoo KDL3SprMadoo.png None Appearing only in two stages, this floating wizard fires dark energy downwards when it is directly above Kirby, which can destroy certain blocks.
Magoo KDL3SprMagoo.png Burning A fireball that usually resides in hot areas and jumps up when Kirby gets near.
Mariel KDL3SprMariel.png None Initially disguised as a black sphere, this spider awakens when approached. Inhaling and swallowing it reduces Kirby's health.
Mony KDL3SprMony.png None A nautilus that swims in a straight line in water areas.
Mopoo KDL3SprMopoo.png None Hides in the ground or ceiling, jumping out in an arc motion when Kirby comes close.
Mumbies KDL3SprMumbies.png None Flying mummy heads that cannot be inhaled, but are vulnerable to all other attacks.
Nidoo KDL3SprNidoo.png None This black block disguises itself as a door, revealing its true form and jumping about when Kirby gets near.
Nruff KDL3SprNruff.png None A fast, porcupine-like animal that often serves as a mount for Waddle Dees, but throws them off when ramming a wall.
Oro KDL3SprOro.png None A yellow creature that sticks to ceilings or the ground and assumes a spike shape when Kirby gets close.
Pacto KDL3SprPacto.png None Usually lurking in holes in the ground or ceiling, this big, yellow creature launches towards Kirby and attempts to eat him when he gets within its range. It cannot be inhaled.
Pasara KDL3SprPasara.png None This white ball of fluff floats in the air, splitting into three smaller versions of itself when Kirby attacks or attempts to inhale it.
Peloo KDL3SprPeloo.png None A large face that is initially invisible, but reveals itself when Kirby gets near. When he is under it, it sticks out its long tongue, attempting to eat him. Peloo cannot be defeated.
Peran KDL3SprPeran.png None Hides behind the wallpaper, occasionally showing itself to spit balls of slime. Can only be attacked or inhaled while visible.
Polof KDL3SprPolof.png None Making small hops, this bunny-like creature appears only once and can show Kirby the entrance to a bonus room in Sand Canyon's first stage, but may still harm him on collision.
Popon KDL3SprPopon.png None If Kirby is at a higher spot than itself, Popon grows into a stack of blobs and tosses its components at him. Until only one blob remains, Popons cannot be inhaled and merely shrink when attacked.
Poppy Bros. Jr. KDL3SprPoppyBrosJr.png None This simple foe runs or hops along the ground or balances on a big apple.
Propeller KDL3SprPropeller.png None Found inside eggs, Propellers hatch when Kirby approaches them and fly after him. They come in five s, which are picked at random when they hatch; if the of Kirby's Animal Friend matches that of the foe, it moves faster.
Pteran KDL3SprPteran.png None A pterosaur-based adversary that soars through the air in a diagonal motion.
Rocky KDL3SprRocky.png Stone A stone with eyes and feet that slowly walks or rolls along platforms, attempting to fall or jump on Kirby or roll him over.
Rotating Bar KDL3SprRotatingBar.png None Attached to a block, this bar spins slowly, harming Kirby if he touches it. Destroying the block it is attached to defeats it.
Sasuke KDL3SprSasuke.png Parasol Falling from above, Sasuke uses its strawhat as a parachute, proceeding to walk back and forth after landing.
Scarfy KDL3SprScarfy.png None Scarfy floats in the air in one place or follows Kirby, harming him on collision. If he attempts to inhale it, it changes into a more monstrous form and chases him, eventually exploding.
Shotzo KDL3SprShotzo.png None A stationary, invincible cannon that regularly fires small cannonballs. May rotate to aim at Kirby.
Sirkibble[8] KDL3SprSirKibble.png Cutter This small knight tosses the blade on its helmet like a boomerang, sometimes jumping over it as it returns.
Sparky KDL3SprSparky.png Spark Bounces around, occasionally generating electricity around itself.
Spiked Block KDL3SprSpikedBlock.png None Moves vertically, hurting Kirby if he touches it. Comes in two sizes, both of which are invincible. Replaced by an icy version in most parts of Iceberg.
Squishy KDL3SprSquishy.png None A squid that can survive in and outside of water, performing large leaps when on land.
Tick KDL3SprTick.png Needle This small creature shuffles along the ground, extending the spike on top of its head when Kirby is above it.
Togezo KDL3SprTogezo.png Needle When approached, Togezos hide under their helmets and extend their spikes. This does not protect them from any attacks, however.
Waddle Dee KDL3SprWaddleDee.png None Classic Kirby enemies that walk left and right. Can sometimes be found riding Nruffs or using paddle boats to row back and forth on water.
Wapod KDL3SprWapod.png None Waddle Dee-like ghosts that emerge from vases and fly upwards towards a set point, reappearing whenever they are beaten. The only way to defeat them permanently is to destroy their jar, which does not respawn.
Wappa KDL3SprWappa.png Ice Dwelling mainly in cold regions, these furry creatures roll towards Kirby.
Yaban KDL3SprYaban.png None A savage that leaps high into the air and fires and arrow diagonally downwards when Kirby gets near.
Zebon KDL3SprZebon.png None More helpful than harmful, Zebon swallows Kirby and can spit him into the direction it is facing, enabling him to destroy certain blocks. It sometimes rotates until a button is pressed.

Mid-Bosses

Name Appearance Copy Ability Description
Blocky KDL3 MB Blocky.png Stone A heavy stone enemy that attacks by tackling and jumping around and crashing into Kirby. The impacts create boulders that can be inhaled and spat out to deal damage.
Boboo KDL3 MB Boboo.png Burning A bigger and stronger version of the regular enemy Bobo. It attacks by using flaming tackles and can be defeated with the cinder its attacks create.
Captain Stitch KDL3 MB CaptainStitch.png Needle A larger version of the regular enemy Gordo. It attacks by launching its needles which can be inhaled. Captain Stitch is invulnerable as long as it is protected by its needles.
Haboki KDL3 MB Haboki.png Clean A giant broom. It attacks Kirby by sweeping dust at him and trying to squish him with a jump. The jumps create stars that can be inhaled.
Jumper Shoot KDL3 MB JumperShoot.png Parasol An umbrella enemy with one eye. It attacks by spinning rapidly and by throwing its sandal at Kirby. The sandal can be used to attack and defeat the enemy.
Yuki KDL3 MB Yuki.png Ice An enemy resembling a snowman. It attacks by throwing its head and replicas of it at Kirby. It cannot be damaged as long as the head is separated from the body.

Bosses

Name Appearance Description
Whispy KDL3 B Whispy.png Whispy is a sentient tree and the possessed boss of Grass Land. He attacks by exhaling air pellets and spitting fruit, and has a pointy nose that can damage Kirby. The fruits he spits out can be inhaled and used as projectiles. After having his life meter depleted, Whispy begins to move around angrily, spitting more food at Kirby. If Kirby moves to close to him, he will kick him away like a ball.
Acro KDL3 B Acro.png Acro is a killer whale that lives at Ripple Field and was possessed by Dark Matter. Kirby fights this boss in two phases: A phase on dry land and an underwater phase. On land, Acro tries to attack Kirby by ramming him. When it crashes into a wall, Kirby can use the debris to attack Acro. In the second phase, Acro swims around while spitting various objects at Kirby. Kirby can throw these objects back at Acro with his water gun, or another ability.
Pon Con KDL3 B PonCon.png Pon the racoon and Con the fox are two animals of Sand Canyon that got corrupted by Dark Matter. They walk around the stage in colonies, accompanied by many smaller members of their species. Kirby can inhale the smaller animals and spit them back at the duo. While the fight commences, bombs steadily drop from the top of the screen. The bombs need to be avoided, or they will cause Kirby damage.
Ado KDL3 B Ado.png Ado is a young painter who was in Cloudy Park when Dark Matter attacked. The painter attacks by painting enemies on a great easel and making them come to life. Kirby then needs to defeat the paintings before he can take on Ado. Four of these paintings need to be defeated, all of which are bosses from the previous game Kirby's Dream Land 2.
Ice Dragon KDL3 B IceDragon.png A painted version of Ice Dragon. It attacks by using its breath to move around rapidly and by spitting out ice cubes. The ice cubes can be inhaled and launched back at the beast to defeat it.
Sweet Stuff KDL3 B SweetStuff.png A painting of Sweet Stuff the anglerfish. It attacks by firing lightning orbs at Kirby. Sometimes it releases a star-shaped object that can be inhaled and spat back at the boss, which will damage it.
Mr. Shine and Mr. Bright KDL3 B ShineBright.png Mr. Shine the moon, and Mr. Bright the sun, two bosses painted by Ado. During the fight Mr. Bright constantly drops fireballs which can be used as projectiles to defeat the duo.
Kracko KDL3 B Kracko.png A painting of a cloud creature, drawn by Ado. It attacks by shooting lightning bolts at Kirby. Sometimes it dropps a smaller version of itself, called Co-Kracko. The Co-Krackos can be used to defeat this boss.
King Dedede KDL3 B Dedede.png Kirby's arch-rival who got possessed by Dark Matter. He attacks in two phases: A battle on the ground and a battle in the air. When on the ground he tries to smack Kirby with his hammer or flatten him by jumping on him. Some of his attacks leave stars behind that can be inhaled and spat out to damage Dedede. During the air battle that follows, King Dedede hovers in the air and attacks by transforming his stomach into a maw or by shooting dark orbs from an eye in his belly. The dark orbs can be used to damage him.
Dark Matter KDL3 B DarkMatter.png A manifestation of Dark Matter and the penultimate boss of the game that must be defeated before Kirby can take on the final boss. It appears like a black orb of dark energy with several orange spheres encircling its back. It attacks by sending out the orange spheres located at its back and by shooting energy beams at Kirby.
Zero KDL3 B Zero.png The master of Dark Matter and final boss of the game. It looks like a giant white sphere with a single glaring red eye. Its eye can be seen before the boss fight on several occasions, for example during the introduction cutscene. It attacks by tackling Kirby, creating small manifestations of Dark Matter as projectiles and by squirting blood. If the player manages to deplete its life points, its eye will burst out of the body and try to attack Kirby on its own. Do defeat Zero, Kirby must destroy the eye.

References to Other Games

  • Kirby's Dream Land 2 - Every enemy Ado paints during the Cloudy park boss fight is taken from this game.
  • Metroid - Stage two in the Iceberg level features six Metroids and the protagonist Samus Aran herself.
  • Shin Onigashima - Dinbe and Hikari, the two protagonists of this game, appear in stage four of the Sand Canyon.
  • Yuuyuuki - Chao, the female protagonist of this game, and Goku the monkey make an appearance in the fourth stage of Grass Land.

References in Later Games

  • Kirby 64: The Crystal Shards - All of Kirby's helpers from this game make a cameo appearance in form of the Stone-Cutter ability in this game. Additionally, the final boss of this game is an alternative form of Kirby's Dream Land 3's final boss, called Zero Two.

References

  1. http://www.nindb.net/kirbys-dream-land-3.html
  2. "One day, Kirby and Gooey went fishing. Birds were singing. The sun was shining. It was such a nice day that they felt more like napping than fishing." —Instruction booklet (Kirby's Dream Land 3)
  3. "The black object started to spit out small clouds. These clouds were scattered everywhere." —Instruction booklet (Kirby's Dream Land 3)
  4. "The small clouds took control of King Dedede and his minions. They started to do terrible things!" —Instruction booklet (Kirby's Dream Land 3)
  5. "Just then, Coo appeared, looking panicked. "Hurry, Kirby!" he said. "PopStar's in BIG trouble!"" —Instruction booklet (Kirby's Dream Land 3)
  6. "Now, Kirby and his friends have left to get rid of these strange clouds and save PopStar!" —Instruction booklet (Kirby's Dream Land 3)
  7. "Gooey is Kirby's good friend. While he's made from the same stuff as Dark Matter, he doesn't have an evil spirit." —Instruction booklet (Kirby's Dream Land 3)
  8. Name spelt without a space in the game's first ending.


This page was last modified on 3 December 2010, at 20:17. This page has been accessed 4,087 times.