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Kirby's *Star* *Stacker* From WiKirby Jump to: navigation <#column-one>, search <#searchInput> [hide ] Game InfoBox StarStacker.jpg Cover of the Game Boy release of /Kirby's *Star* *Stacker*/ Details Developer <#>(s) HAL Laboratory Publisher(s) Nintendo Designer(s) Release date(s) North America July 7, 1997 Japan March 18, 1997 Europe October 20, 1997 Platform(s) Super Famicom (Japan <#> only), Game Boy, Virtual Console (Japan only). Game Chronology (by original Release Date) <-- /Kirby Super *Star* / /Kirby's Dream Land 3 / --> StrategyWikilogo.png Guide/Walkthrough at StrategyWiki This box: view • talk • edit /*Kirby's *Star* *Stacker**/ (*カービィのきらきらきっず* (Kābī no Kirakira Kizzu), roughly "Kirby's Sparkling Kids") is a puzzle game for the Game Boy based on the /Kirby/ franchise . It is the first (and last) original puzzle game in the series, considering /Kirby's Avalanche / was an adaption of the Japanese puzzle game /Puyo Puyo/. In Japan, a remake of the game was released for the Super Famicom , which bears the same name as the Game Boy version. Gameplay In the game, blocks fall from the top of players area. In game there are 3 types of blocks (called friends in game), These friend blocks are based on characters from /Kirby's Dream Land 2 /: Rick the Hamster, Kine the Fish, and last but not least, Coo the Owl. The goal is to score stars by placing one or more stars between two matching blocks, which will then cause the blocks, and the *star* blocks, to disappear, adding to the score total on the right hand side. The game uses an interface similar to Tetris. The blocks in play are comparable to standard dominoes. One difference is that the blocks will break, eliminating the possibility of having empty units in the grid. For example, when a domino is laid horizontally on a stepped surface; the second portion will "break" off and continue to drop. Modes In the game there are 4 modes: * *Round Clear* - This is the main game, it is cut into five difficulties (Normal, Hard, Very Hard, Super Hard, and Insane), each difficulty has it's own number of levels (rounds). To complete each round, destroy the set number of stars. Each stage has it's own theme, for example: The Forest, and Mountains. When a round is completed, the player is then rewarded with special artwork based off of the theme of the level (round). * *Time Attack* - destroy as many stars as possible in the 3 minute time limit. * *Challenge Mode* - This mode is really just endless. Well, the object is to destroy as many *star* blocks as possible before the the stack of blocks touches the top of the screen; Dedede's hand lifts up the set of blocks, introducing a new row. Just like Round Clear, in game artwork is given depending on the amount of stars collected, it often encourages the player to play harder next time (until the final picture is then received). * *Versus Mode* - Well, this the multiplayer mode of the game. There is also a high score table for Challenge, and Time Attack mode, showing the top 3 scores for each. Gallery Stage clear. Kirby's *Star* *Stacker* menu. A level in Kirby's *Star* *Stacker*. *Games * *Main Series* /Dream Land / • /Adventure / (/Nightmare in Dream Land /) • /Dream Land 2 / • /Super *Star* / (/Super *Star* Ultra /) • /Dream Land 3 / • /The Crystal Shards / • /Amazing Mirror / • /Canvas Curse / • /Squeak Squad / • /Kirby's Epic Yarn / *Spin-Offs* /Pinball Land / • /Avalanche / • /BS Kirby no Omotya Bako Baseball / • /Dream Course / • /Block Ball / • /**Star* *Stacker**/ • /Tilt 'n' Tumble / • /Air Ride / Retrieved from "http://wikirby.info/wiki/Kirby%27s_Star_Stacker" Category : Games * What links here * Related changes * Special pages * Printable version * Permanent link * Privacy policy * About WiKirby * Disclaimers * Powered by MediaWiki * Graphics by Steve This page was last modified on 4 December 2010, at 17:24. This page has been accessed 995 times. <#>